One Night Adventures

Tavern Publishing's One Night Adventures is a series of standalone, ready-to-play adventures designed to deliver a complete, satisfying story in a single gaming session.
Each installment gives Game Masters (GMs) everything they need to gather their players, launch into action, and create an unforgettable night of mystery, danger, and heroic choices.
They are perfect for busy GMs, new players and new gaming groups, seasoned groups looking for a bit of eventful side content, and convention organizers.
Designed with 2024 5E (5.5E) in mind, each adventure can be adapted to nearly any system or scaled for parties of any number and characters of any level.
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ONA 1: An Echo for a Forest's Hunger
The forest should be alive with sound, but tonight, it listens.
When the party makes camp beneath a cloud-choked sky, subtle signs of uneasiness begin to emerge: unnatural tracks, circling predators, and the unmistakable feeling of being watched. Something has taken root beneath the forest floor, and it is more dangerous and organized than it appears.
An Echo for a Forest's Hunger delivers a complex narrative arc, guiding players from unease to ambush, infiltration, and a final confrontation deep within a monster-controlled lair.
What You Get
- Over 40 pages of content / 3 - 5 hours of game play
- Multiple plot hooks for seamless campaign integration
- A dynamic ambush encounter shaped by player choices
- A fully detailed enemy encampment and subterranean lair
- Memorable NPCs, including the elusive goblin Grokie
- A climactic boss encounter
- Printable maps and digital version for VTT use
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ONA 2: Raid on the Spider Queen's Tomb
A deadly tomb. A forgotten power. A single night to survive it.
Deep in the mountains, beyond a bottomless chasm, and across an ancient stone bridge lies a structure that contains a dark secret. A secret that is ready to awaken.
Raid on the Spider Queen's Tomb is a high-tension dungeon crawl that emphasizes trap-driven gameplay, atmospheric exploration, and a memorable boss encounter.
What You Get
- Over 40 pages of content / 3 - 5 hours of game play
- Multiple plot hooks for seamless campaign integration
- A living tomb. An environment that feels hostile and unpredictable
- Dynamic trap systems to keep players guessing
- A memorable boss encounter with a unique arachnid
- Printable maps and digital version for VTT use
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ONA 3: The Silent Guardian of Görlitz's Dead
A quiet village. An ancient cemetery. A sickness that should have remained buried.
Shadows gather near the cemetery. Graves have been opened, bodies are missing, and an ancient sickness is spreading through the land. At the center of the cemetery stands a solitary, ancient tree. Beneath it, something ghastly awakened.
The Silent Guardian of Görlitz's Dead is a gothic fantasy adventure that combines memorable NPCs, meaningful choices, and more than one way to resolve the final confrontation.
What You Get
- Over 40 pages of content / 3 - 5 hours of game play
- Party-based plot hooks for established adventuring groups
- Class-specific hooks for that bring individual characters together
- A detailed village with locations, rumor, and recurring NPCs
- Six cemetery sections that can be explored in any order
- Multiple approaches to the adventure's final confrontation
- Printable maps and digital version for VTT use
